Arc Boosts

Timed multipliers for Pact XP, Arc Coin earnings, and grade fame - how the boost bank works and where boosts do and do not apply.

cursed-pactboostsarc-coinsxp

Arc Boosts are timed multipliers (typically 2x) that supercharge one kind of progression while they run.

The three boost types

BoostWhat it multiplies
Pact XPEvery point of Cursed Pact XP you earn
Arc CoinCoin earnings from quests, raid clears, and Culling Games payouts and milestones
GradeThe fame that pushes your sorcerer grade upward

The boost bank

Boosts never start ticking the moment you get one. Every boost you earn or buy lands in your boost bank first, inert, waiting for you to choose the moment.

  • Activate from the Arcbound Menu (default key J), from the Cursed Pact screen, or with /pact boosts activate <type>.
  • Check your bank and active boosts any time with /pact boosts.

So a raid-night plan looks like: bank the boost from your Pact tier during the week, then light it up right before the party forms.

How the clock works

  • Time only burns while you are online. Log out with 43 minutes left and you come back to 43 minutes left.
  • Same-type boosts extend: activating a second Pact XP boost adds its full duration to the clock.
  • Strongest wins: if your active boosts of a type have different multipliers, the highest one applies for the whole combined window.

Where the Arc Coin boost does not apply

The Arc Coin boost multiplies what you earn by playing. It deliberately never touches:

  • Culling Games betting stakes, payouts, or refunds
  • Player-to-player trades and auctions
  • Store deliveries and staff grants
  • Coins picked up as items

Getting boosts

Boosts come from Cursed Pact tier rewards, events, and the store. However one reaches your bank, it behaves the same: yours to hold, yours to time.